Recent Releases of 3Dstreet
3Dstreet - 0.5.5
What's Changed
- Add missing thumbnails by @ewei2406 in https://github.com/3DStreet/3dstreet/pull/966
- Streetplan updates by @kfarr in https://github.com/3DStreet/3dstreet/pull/970
- Auto save by @rahulkgupta in https://github.com/3DStreet/3dstreet/pull/957
- In SceneGraph, only scroll node into view if it's not currently visible by @vincentfretin in https://github.com/3DStreet/3dstreet/pull/981
- Curb radius option by @ewei2406 in https://github.com/3DStreet/3dstreet/pull/983
- Use random seed by @kfarr in https://github.com/3DStreet/3dstreet/pull/971
- load from managed street object by @kfarr in https://github.com/3DStreet/3dstreet/pull/965
- Delete segment with flow by @kfarr in https://github.com/3DStreet/3dstreet/pull/985
- Insert new segment by @kfarr in https://github.com/3DStreet/3dstreet/pull/987
- Detach with multi command by @kfarr in https://github.com/3DStreet/3dstreet/pull/996
- Add multi command to be able to undo a sequence of actions in one step by @vincentfretin in https://github.com/3DStreet/3dstreet/pull/995
- allow ped and stencil detach by @kfarr in https://github.com/3DStreet/3dstreet/pull/997
- striping first cut by @kfarr in https://github.com/3DStreet/3dstreet/pull/998
- Intersection crosswalk options by @ewei2406 in https://github.com/3DStreet/3dstreet/pull/993
- Fix intersection sidewalk being in wrong position for intersections with non-default sizes by @ewei2406 in https://github.com/3DStreet/3dstreet/pull/994
- revert horiz scroll by @kfarr in https://github.com/3DStreet/3dstreet/pull/1003
- Converting default streets to managed street format by @kfarr in https://github.com/3DStreet/3dstreet/pull/1001
- better justification of dirtbox by @kfarr in https://github.com/3DStreet/3dstreet/pull/1007
- mvp polygon offset by @kfarr in https://github.com/3DStreet/3dstreet/pull/1004
- labels with manage-street event dispatcher by @kfarr in https://github.com/3DStreet/3dstreet/pull/1008
- quick autosave bug fix by @rahulkgupta in https://github.com/3DStreet/3dstreet/pull/1009
- select null entity upon scene load by @kfarr in https://github.com/3DStreet/3dstreet/pull/1010
- Fix scene save right after creation by @vincentfretin in https://github.com/3DStreet/3dstreet/pull/1014
- Streetplan to managed street by @kfarr in https://github.com/3DStreet/3dstreet/pull/1011
- Epic street editing by @kfarr in https://github.com/3DStreet/3dstreet/pull/989
- Remove intro modal by @kfarr in https://github.com/3DStreet/3dstreet/pull/1015
- Fix clone nan by @kfarr in https://github.com/3DStreet/3dstreet/pull/1022
- emit segments-changed on length change by @kfarr in https://github.com/3DStreet/3dstreet/pull/1023
- remove ar script by @kfarr in https://github.com/3DStreet/3dstreet/pull/1016
- Manage street - simpler UI by @kfarr in https://github.com/3DStreet/3dstreet/pull/1017
- Less moving parts during the saved animation by @vincentfretin in https://github.com/3DStreet/3dstreet/pull/959
- Style updates by @kfarr in https://github.com/3DStreet/3dstreet/pull/1026
- Remove storybook by @vincentfretin in https://github.com/3DStreet/3dstreet/pull/1031
- edit 3d tiles opacity and blending mode by @kfarr in https://github.com/3DStreet/3dstreet/pull/1012
- Use a focus-animation component instead of a fake component by @vincentfretin in https://github.com/3DStreet/3dstreet/pull/1032
- Update husky and lint-staged by @vincentfretin in https://github.com/3DStreet/3dstreet/pull/1033
- attempt to fix uniqueID issue by @kfarr in https://github.com/3DStreet/3dstreet/pull/1040
- Sidebar UI for street segment components by @kfarr in https://github.com/3DStreet/3dstreet/pull/1037
- Add support for editing a property of type array by @vincentfretin in https://github.com/3DStreet/3dstreet/pull/1038
- Backport fixes from inspector by @vincentfretin in https://github.com/3DStreet/3dstreet/pull/1041
- stencils ui and some modelsArray fixes by @kfarr in https://github.com/3DStreet/3dstreet/pull/1042
- autofix scenes with dupe ids by @kfarr in https://github.com/3DStreet/3dstreet/pull/1045
- a-frame 1.7 by @kfarr in https://github.com/3DStreet/3dstreet/pull/1034
- upgrade three node package by @kfarr in https://github.com/3DStreet/3dstreet/pull/1046
- Backport fixes from inspector 2 by @vincentfretin in https://github.com/3DStreet/3dstreet/pull/1043
- separate and add versioning to building glb models by @kfarr in https://github.com/3DStreet/3dstreet/pull/1048
New Contributors
- @ewei2406 made their first contribution in https://github.com/3DStreet/3dstreet/pull/966
Full Changelog: https://github.com/3DStreet/3dstreet/compare/0.5.4...0.5.5
Consumption - Mobility and Transportation
- JavaScript
Published by kfarr 3 months ago

3Dstreet - 0.5.4
What's Changed
- fix saving as so that the user can save after by @rahulkgupta in https://github.com/3DStreet/3dstreet/pull/844
- preserve scene url when opening by @rahulkgupta in https://github.com/3DStreet/3dstreet/pull/845
- prompt for title when doing saveAs by @kfarr in https://github.com/3DStreet/3dstreet/pull/847
- domain based pro access by @rahulkgupta in https://github.com/3DStreet/3dstreet/pull/835
- update to aframe master build (post 1.6.0, three r167) to fix undo material src by @vincentfretin in https://github.com/3DStreet/3dstreet/pull/842
- Minibus tuktuk busstop motorcycle by @kfarr in https://github.com/3DStreet/3dstreet/pull/849
- Add support for undo mixin change by @vincentfretin in https://github.com/3DStreet/3dstreet/pull/848
- revert to a-frame 1.5 by @kfarr in https://github.com/3DStreet/3dstreet/pull/850
- rotate and translate by @rahulkgupta in https://github.com/3DStreet/3dstreet/pull/858
- Make the whole 'Upload 3DStreet JSON File' button clickable by @vincentfretin in https://github.com/3DStreet/3dstreet/pull/856
- Better double click on item in scene graph by @vincentfretin in https://github.com/3DStreet/3dstreet/pull/855
- remove console error, simplify code by @kfarr in https://github.com/3DStreet/3dstreet/pull/861
- Create layer updates -- add image layer by @kfarr in https://github.com/3DStreet/3dstreet/pull/864
- remove cross section since its broken by @rahulkgupta in https://github.com/3DStreet/3dstreet/pull/875
- log history by @rahulkgupta in https://github.com/3DStreet/3dstreet/pull/874
- upgrade posthog by @rahulkgupta in https://github.com/3DStreet/3dstreet/pull/869
- keep scene id when loading URL by @rahulkgupta in https://github.com/3DStreet/3dstreet/pull/868
- Bump express from 4.19.2 to 4.21.0 by @dependabot in https://github.com/3DStreet/3dstreet/pull/876
- autosave by @rahulkgupta in https://github.com/3DStreet/3dstreet/pull/865
- Revert "Merge pull request #874 from 3DStreet/log-history" by @rahulkgupta in https://github.com/3DStreet/3dstreet/pull/883
- obb clipping by @kfarr in https://github.com/3DStreet/3dstreet/pull/882
- Bump body-parser and express in /public/functions by @dependabot in https://github.com/3DStreet/3dstreet/pull/881
- Bump serve-static and express in /public/functions by @dependabot in https://github.com/3DStreet/3dstreet/pull/880
- Bump path-to-regexp and express in /public/functions by @dependabot in https://github.com/3DStreet/3dstreet/pull/879
- Model card previews by @rahulkgupta in https://github.com/3DStreet/3dstreet/pull/873
- cleanup plus reduce notification duration by @rahulkgupta in https://github.com/3DStreet/3dstreet/pull/885
- Improve clipping performance by @kfarr in https://github.com/3DStreet/3dstreet/pull/887
- quick prevention of accidentally hitting new when a scene is saving by @rahulkgupta in https://github.com/3DStreet/3dstreet/pull/891
- lock gltf by @rahulkgupta in https://github.com/3DStreet/3dstreet/pull/890
- more thumbnails by @rahulkgupta in https://github.com/3DStreet/3dstreet/pull/888
- Shadows for intersections by @kfarr in https://github.com/3DStreet/3dstreet/pull/894
- Bump cookie and express by @dependabot in https://github.com/3DStreet/3dstreet/pull/895
- log community scene opening and when user saves a scene they dont own by @rahulkgupta in https://github.com/3DStreet/3dstreet/pull/896
- Osm updates by @kfarr in https://github.com/3DStreet/3dstreet/pull/897
- Bump cookie and express in /public/functions by @dependabot in https://github.com/3DStreet/3dstreet/pull/898
- add uoregon to pro domain list by @kfarr in https://github.com/3DStreet/3dstreet/pull/899
- save changes by @rahulkgupta in https://github.com/3DStreet/3dstreet/pull/900
- Bump http-proxy-middleware from 2.0.6 to 2.0.7 by @dependabot in https://github.com/3DStreet/3dstreet/pull/902
- newly placed glb should cast shadow by @kfarr in https://github.com/3DStreet/3dstreet/pull/905
- None map type & OSM performance improvements by @kfarr in https://github.com/3DStreet/3dstreet/pull/904
- Category cleanup by @rahulkgupta in https://github.com/3DStreet/3dstreet/pull/906
- logo image change + toolbar button color change by @rahulkgupta in https://github.com/3DStreet/3dstreet/pull/907
- ignore public index.html by @kfarr in https://github.com/3DStreet/3dstreet/pull/911
- Css changes by @rahulkgupta in https://github.com/3DStreet/3dstreet/pull/913
- first cut of data-no-transform by @kfarr in https://github.com/3DStreet/3dstreet/pull/915
- Zustand by @rahulkgupta in https://github.com/3DStreet/3dstreet/pull/914
- side panel z-index by @rahulkgupta in https://github.com/3DStreet/3dstreet/pull/931
- update save notifs by @rahulkgupta in https://github.com/3DStreet/3dstreet/pull/932
- cleanup prod webpack by @rahulkgupta in https://github.com/3DStreet/3dstreet/pull/933
- Remove unused watch:css and add prettier-plugin-tailwindcss by @vincentfretin in https://github.com/3DStreet/3dstreet/pull/930
- Bump firebase from 9.23.0 to 10.9.0 by @dependabot in https://github.com/3DStreet/3dstreet/pull/934
- Bump undici and firebase by @dependabot in https://github.com/3DStreet/3dstreet/pull/935
- Bump cross-spawn from 7.0.3 to 7.0.6 by @dependabot in https://github.com/3DStreet/3dstreet/pull/936
- Zustand cont by @rahulkgupta in https://github.com/3DStreet/3dstreet/pull/916
- Remove element tag and class by @kfarr in https://github.com/3DStreet/3dstreet/pull/928
- add data-no-transform in more places by @kfarr in https://github.com/3DStreet/3dstreet/pull/940
- More save as by @rahulkgupta in https://github.com/3DStreet/3dstreet/pull/939
- Open geo side bar by @rahulkgupta in https://github.com/3DStreet/3dstreet/pull/938
- Normalize mixins by @kfarr in https://github.com/3DStreet/3dstreet/pull/699
- move buttons on right down in z-index by @rahulkgupta in https://github.com/3DStreet/3dstreet/pull/946
- Be sure to not generate a nanoid with -number, that's not valid for a css selector by @vincentfretin in https://github.com/3DStreet/3dstreet/pull/944
- Intersection checkout hook by @rahulkgupta in https://github.com/3DStreet/3dstreet/pull/947
- save buttons were showing up after save by @rahulkgupta in https://github.com/3DStreet/3dstreet/pull/950
- prevent dragging intersection without pro by @rahulkgupta in https://github.com/3DStreet/3dstreet/pull/948
- Default sidebar to be open by @rahulkgupta in https://github.com/3DStreet/3dstreet/pull/951
- Fix posthog canvas recording by @vincentfretin in https://github.com/3DStreet/3dstreet/pull/952
- Intersection right panel by @rahulkgupta in https://github.com/3DStreet/3dstreet/pull/949
- first cut of editable street segments by @kfarr in https://github.com/3DStreet/3dstreet/pull/953
- do not allow transform of intersection children by @kfarr in https://github.com/3DStreet/3dstreet/pull/956
- Bump nanoid by @dependabot in https://github.com/3DStreet/3dstreet/pull/958
- Bump path-to-regexp and express in /public/functions by @dependabot in https://github.com/3DStreet/3dstreet/pull/955
- Bump path-to-regexp, express and serve by @dependabot in https://github.com/3DStreet/3dstreet/pull/954
- Don't transpile to ES5, no need to support IE11 by @vincentfretin in https://github.com/3DStreet/3dstreet/pull/961
- Fix thumbnail overlap in SceneCard by @vincentfretin in https://github.com/3DStreet/3dstreet/pull/960
- change layer name -- without new command by @kfarr in https://github.com/3DStreet/3dstreet/pull/964
- street-segment wip by @kfarr in https://github.com/3DStreet/3dstreet/pull/912
Full Changelog: https://github.com/3DStreet/3dstreet/compare/0.5.3...0.5.4
Consumption - Mobility and Transportation
- JavaScript
Published by kfarr 4 months ago

3Dstreet - 0.5.3
What's Changed
- change to map selector, reduce google3d tiles distanceScale by @kfarr in https://github.com/3DStreet/3dstreet/pull/738
- Bump fast-xml-parser from 4.4.0 to 4.4.1 in /public/functions by @dependabot in https://github.com/3DStreet/3dstreet/pull/739
- change entry level advocate pricing to 9.99 and set up a 30 day free trial by @rahulkgupta in https://github.com/3DStreet/3dstreet/pull/726
- Clean up code in AddLayerPanel component and drag and drop by @vincentfretin in https://github.com/3DStreet/3dstreet/pull/746
- Remove previewEntity instead of setting visible to false by @vincentfretin in https://github.com/3DStreet/3dstreet/pull/748
- Bump fast-xml-parser from 4.4.0 to 4.4.1 by @dependabot in https://github.com/3DStreet/3dstreet/pull/740
- Check for undefined before accessing the property after getDOMAttribute call by @vincentfretin in https://github.com/3DStreet/3dstreet/pull/754
- Remove unneeded child-attached listener that refreshes raycaster objects by @vincentfretin in https://github.com/3DStreet/3dstreet/pull/753
- support drag and drop for pro layers by @kfarr in https://github.com/3DStreet/3dstreet/pull/752
- try movement controls instead of wasd by @kfarr in https://github.com/3DStreet/3dstreet/pull/749
- help button opens up documentation by @rahulkgupta in https://github.com/3DStreet/3dstreet/pull/764
- help button first launches touch & mouse shortcuts by @kfarr in https://github.com/3DStreet/3dstreet/pull/769
- add osm3d map type by @kfarr in https://github.com/3DStreet/3dstreet/pull/741
- Alternate fix for drag and drop pro layer in production by @vincentfretin in https://github.com/3DStreet/3dstreet/pull/771
- Layers panel by @rahulkgupta in https://github.com/3DStreet/3dstreet/pull/760
- Bump axios from 1.7.2 to 1.7.4 in /public/functions by @dependabot in https://github.com/3DStreet/3dstreet/pull/772
- Fix scroll in right panel by @vincentfretin in https://github.com/3DStreet/3dstreet/pull/778
- Properly unregister listeners when React component unmount by @vincentfretin in https://github.com/3DStreet/3dstreet/pull/780
- Hide dropPlane from scene graph by @vincentfretin in https://github.com/3DStreet/3dstreet/pull/779
- Fix reset zoom button that stopped working after going to viewer mode by @vincentfretin in https://github.com/3DStreet/3dstreet/pull/781
- create new "Streets" group in add entity panel by @kfarr in https://github.com/3DStreet/3dstreet/pull/775
- Add intro video by @rahulkgupta in https://github.com/3DStreet/3dstreet/pull/786
- microsoft auth by @kfarr in https://github.com/3DStreet/3dstreet/pull/785
- change how elevation is set by @rahulkgupta in https://github.com/3DStreet/3dstreet/pull/788
- Focus object with better camera position and transition animation by @vincentfretin in https://github.com/3DStreet/3dstreet/pull/807
- change trial length by @rahulkgupta in https://github.com/3DStreet/3dstreet/pull/805
- Undo create/remove entity, add/remove component by @vincentfretin in https://github.com/3DStreet/3dstreet/pull/789
- Bump webpack from 5.91.0 to 5.94.0 by @dependabot in https://github.com/3DStreet/3dstreet/pull/808
- Remove h shortcut that does nothing now we removed the help modal by @vincentfretin in https://github.com/3DStreet/3dstreet/pull/814
- Remove ctrl+x action by @vincentfretin in https://github.com/3DStreet/3dstreet/pull/816
- A-Frame 1.6.0 compatibility for the focus element transition animation by @vincentfretin in https://github.com/3DStreet/3dstreet/pull/817
- Update transform controls scale on camera change by @vincentfretin in https://github.com/3DStreet/3dstreet/pull/818
- remove the h key to close modals that is not the help modal by @vincentfretin in https://github.com/3DStreet/3dstreet/pull/821
- remove weird background image when right panel title is clicked by @vincentfretin in https://github.com/3DStreet/3dstreet/pull/822
- "new" button available for all users by @kfarr in https://github.com/3DStreet/3dstreet/pull/823
- New sky by @kfarr in https://github.com/3DStreet/3dstreet/pull/809
- emit newScene event when all the entities are created by @vincentfretin in https://github.com/3DStreet/3dstreet/pull/825
- Toggling entity visibility is undoable and fix saving visible false by @vincentfretin in https://github.com/3DStreet/3dstreet/pull/820
- change the geo right panel by @rahulkgupta in https://github.com/3DStreet/3dstreet/pull/806
- Use bollards instead of safehit by @kfarr in https://github.com/3DStreet/3dstreet/pull/836
- create lights by @kfarr in https://github.com/3DStreet/3dstreet/pull/839
- add new compacted gravel and sandy drive lane textures by @kfarr in https://github.com/3DStreet/3dstreet/pull/841
- adding Tyler's new items by @kfarr in https://github.com/3DStreet/3dstreet/pull/828
Full Changelog: https://github.com/3DStreet/3dstreet/compare/0.5.2...0.5.3
Consumption - Mobility and Transportation
- JavaScript
Published by kfarr 8 months ago

3Dstreet - 0.5.2
What's Changed
- Bump ws from 6.2.2 to 6.2.3 by @dependabot in https://github.com/3DStreet/3dstreet/pull/651
- Bump braces from 3.0.2 to 3.0.3 by @dependabot in https://github.com/3DStreet/3dstreet/pull/617
- Bump @grpc/grpc-js and firebase by @dependabot in https://github.com/3DStreet/3dstreet/pull/608
- Bump @grpc/grpc-js and firebase-admin in /public/functions by @dependabot in https://github.com/3DStreet/3dstreet/pull/605
- Bump express from 4.18.2 to 4.19.2 in /public/functions by @dependabot in https://github.com/3DStreet/3dstreet/pull/520
- posthog improvements by @rahulkgupta in https://github.com/3DStreet/3dstreet/pull/657
- New scene function by @Algorush in https://github.com/3DStreet/3dstreet/pull/509
- update aframe-loader-3dtiles-component: fix load errors by @Algorush in https://github.com/3DStreet/3dstreet/pull/663
- Increase skybox radius to 5,000, revert camera far to 10,000 by @kfarr in https://github.com/3DStreet/3dstreet/pull/667
- delete unused files by @rahulkgupta in https://github.com/3DStreet/3dstreet/pull/668
- move posthog auth to auth context rather than signin by @rahulkgupta in https://github.com/3DStreet/3dstreet/pull/669
- add events for screenshots and exports by @rahulkgupta in https://github.com/3DStreet/3dstreet/pull/670
- add 3 Card previews for mapbox, google maps, streetmix by @kfarr in https://github.com/3DStreet/3dstreet/pull/671
- show a popup for when a streetmix scene is loaded for the first time by @rahulkgupta in https://github.com/3DStreet/3dstreet/pull/674
- Undo/redo position/rotation/scale by @vincentfretin in https://github.com/3DStreet/3dstreet/pull/676
- use catalog.json for additional asset metadata by @kfarr in https://github.com/3DStreet/3dstreet/pull/683
- Change street component parameters by @Algorush in https://github.com/3DStreet/3dstreet/pull/512
- check for isSceneAuthor before saving scene title to firestore by @Algorush in https://github.com/3DStreet/3dstreet/pull/690
- remove incorrect and unnecessary code by @Algorush in https://github.com/3DStreet/3dstreet/pull/689
- [wip] Billing rebased by @rahulkgupta in https://github.com/3DStreet/3dstreet/pull/675
- Zebra box by @kfarr in https://github.com/3DStreet/3dstreet/pull/701
- add posthog events for checkout by @rahulkgupta in https://github.com/3DStreet/3dstreet/pull/696
- Add intersection and splat layers by @Algorush in https://github.com/3DStreet/3dstreet/pull/684
- Fix several issues with entityupdate undo by @vincentfretin in https://github.com/3DStreet/3dstreet/pull/708
- Don't select entity on raycaster click if we used one of the controls by @vincentfretin in https://github.com/3DStreet/3dstreet/pull/709
- Don't select entity on raycaster click if we used one of the controls take 2 by @vincentfretin in https://github.com/3DStreet/3dstreet/pull/710
- Dispose helper when removing it by @vincentfretin in https://github.com/3DStreet/3dstreet/pull/711
- Fix TextureWidget componentDidUpdate to not crash React UI on aframe 1.6.0 by @vincentfretin in https://github.com/3DStreet/3dstreet/pull/712
- add allow_promotion_codes by @kfarr in https://github.com/3DStreet/3dstreet/pull/715
- update camera aspect ratio in Plan View and Cross Section by @Algorush in https://github.com/3DStreet/3dstreet/pull/694
- Update github actions to v4 by @vincentfretin in https://github.com/3DStreet/3dstreet/pull/719
- hide add layer panel when opening up payment modal: by @rahulkgupta in https://github.com/3DStreet/3dstreet/pull/716
- Don't use hoverbox on selected entity by @vincentfretin in https://github.com/3DStreet/3dstreet/pull/718
- show the geo icon for non pro users by @rahulkgupta in https://github.com/3DStreet/3dstreet/pull/717
- handle when user is not logged in by @rahulkgupta in https://github.com/3DStreet/3dstreet/pull/723
- fire checkout success event only when payment is successful by @rahulkgupta in https://github.com/3DStreet/3dstreet/pull/724
- Remove ending parenthesis by @vincentfretin in https://github.com/3DStreet/3dstreet/pull/725
- fix to assets by @kfarr in https://github.com/3DStreet/3dstreet/pull/734
- Reset zoom button now reset the camera even if we didn't zoom by @vincentfretin in https://github.com/3DStreet/3dstreet/pull/721
- get geoid as javascript function by @kfarr in https://github.com/3DStreet/3dstreet/pull/720
- Use document.readyState !== 'complete' to be sure startObserving is always executed by @vincentfretin in https://github.com/3DStreet/3dstreet/pull/735
- Properly stringify some properties of dynamic schema, fallback to static schema by @vincentfretin in https://github.com/3DStreet/3dstreet/pull/736
Full Changelog: https://github.com/3DStreet/3dstreet/compare/0.5.1...0.5.2
Consumption - Mobility and Transportation
- JavaScript
Published by kfarr 9 months ago

3Dstreet - 0.5.1
What's Changed
- Add react-refresh to make hmr work for jsx by @vincentfretin in https://github.com/3DStreet/3dstreet/pull/572
- Uncomment core bundle in webpack dev config by default by @vincentfretin in https://github.com/3DStreet/3dstreet/pull/602
- save new scene title in JSON file by @Algorush in https://github.com/3DStreet/3dstreet/pull/573
- dont save entities with "autocreated" class by @Algorush in https://github.com/3DStreet/3dstreet/pull/568
- Remove remix label by @kfarr in https://github.com/3DStreet/3dstreet/pull/616
- Add google maps copyright notice by @kfarr in https://github.com/3DStreet/3dstreet/pull/612
- add newtitle event by @Algorush in https://github.com/3DStreet/3dstreet/pull/609
- Make add available for free users, but prevent adding geospatial and custom layers by @rahulkgupta in https://github.com/3DStreet/3dstreet/pull/621
- Properly update the UI when adding or removing a mixin by @Algorush in https://github.com/3DStreet/3dstreet/pull/620
- Fix panels disappearing when selecting a-videosphere entity by @vincentfretin in https://github.com/3DStreet/3dstreet/pull/623
- Firebase title error by @Algorush in https://github.com/3DStreet/3dstreet/pull/619
- fix 3dtiles loading by @Algorush in https://github.com/3DStreet/3dstreet/pull/624
- Format scss files with prettier by @vincentfretin in https://github.com/3DStreet/3dstreet/pull/629
- Posthog import by @rahulkgupta in https://github.com/3DStreet/3dstreet/pull/601
- Action bar by @rahulkgupta in https://github.com/3DStreet/3dstreet/pull/626
- Fix pre-commit warning for scss by @vincentfretin in https://github.com/3DStreet/3dstreet/pull/637
- Fix mouse cursor when switching the move mode by @vincentfretin in https://github.com/3DStreet/3dstreet/pull/639
- Fix collapse/expand icons in scene graph by @vincentfretin in https://github.com/3DStreet/3dstreet/pull/644
- dont show icon if there is no icon for card by @Algorush in https://github.com/3DStreet/3dstreet/pull/642
- Fix flickering issue when hovering over left-panel scene graph by @vincentfretin in https://github.com/3DStreet/3dstreet/pull/649
- New BoxHelper that take into account the rotation by @vincentfretin in https://github.com/3DStreet/3dstreet/pull/638
- Only keep y gizmo for rotation by @vincentfretin in https://github.com/3DStreet/3dstreet/pull/650
- Hide all axes except Y in pickerGizmos by @vincentfretin in https://github.com/3DStreet/3dstreet/pull/652
Full Changelog: https://github.com/3DStreet/3dstreet/compare/0.5.0...0.5.1
Consumption - Mobility and Transportation
- JavaScript
Published by kfarr 10 months ago

3Dstreet - 0.5.0
What's Changed
- add data-elevation-posY attribute by @Algorush in https://github.com/3DStreet/3dstreet/pull/510
- Combine editor into core Vincent by @vincentfretin in https://github.com/3DStreet/3dstreet/pull/518
- Combine editor into core by @kfarr in https://github.com/3DStreet/3dstreet/pull/517
- Street geo by @Algorush in https://github.com/3DStreet/3dstreet/pull/516
- Fix linting errors Vincent by @vincentfretin in https://github.com/3DStreet/3dstreet/pull/531
- fix lint errors by @Algorush in https://github.com/3DStreet/3dstreet/pull/530
- Fix issues UI entity panel by @Algorush in https://github.com/3DStreet/3dstreet/pull/528
- Fix development build to be in memory by @vincentfretin in https://github.com/3DStreet/3dstreet/pull/538
- Fix regression of exporting vec2 and vec3 like rotation (fix #534) by @vincentfretin in https://github.com/3DStreet/3dstreet/pull/548
- Support for translationsnapchanged and rotationsnapchanged by @vincentfretin in https://github.com/3DStreet/3dstreet/pull/547
- Wait for gltf-model to be loaded to show the selectionBox by @vincentfretin in https://github.com/3DStreet/3dstreet/pull/546
- Fix error when unselecting entity with Escape key by @vincentfretin in https://github.com/3DStreet/3dstreet/pull/545
- Pass the entity in entityclone event and register loaded listener once by @vincentfretin in https://github.com/3DStreet/3dstreet/pull/544
- Proper cleanup of url and link element in saveBlob by @vincentfretin in https://github.com/3DStreet/3dstreet/pull/543
- Fix typo Elment -> Element in jsdoc by @vincentfretin in https://github.com/3DStreet/3dstreet/pull/542
- Remove double spaces when copying component representation by @vincentfretin in https://github.com/3DStreet/3dstreet/pull/541
- Add spring objects by @kfarr in https://github.com/3DStreet/3dstreet/pull/559
- Fix issue with zoom with mouse wheel jumping when switching camera by @vincentfretin in https://github.com/3DStreet/3dstreet/pull/560
- add posthog by @rahulkgupta in https://github.com/3DStreet/3dstreet/pull/558
- Ar mode by @kfarr in https://github.com/3DStreet/3dstreet/pull/552
- Street geo editor by @Algorush in https://github.com/3DStreet/3dstreet/pull/540
- fix start:prod command by @vincentfretin in https://github.com/3DStreet/3dstreet/pull/567
New Contributors
- @vincentfretin made their first contribution in https://github.com/3DStreet/3dstreet/pull/518
- @rahulkgupta made their first contribution in https://github.com/3DStreet/3dstreet/pull/558
Full Changelog: https://github.com/3DStreet/3dstreet/compare/0.4.15...0.5.0
Consumption - Mobility and Transportation
- JavaScript
Published by kfarr 11 months ago

3Dstreet - 0.4.15
- Add segment layer elevation data for use in add entity panel in editor
Full Changelog: https://github.com/3DStreet/3dstreet/compare/0.4.14...0.4.15
Consumption - Mobility and Transportation
- JavaScript
Published by kfarr 12 months ago

3Dstreet - 0.4.14
What's Changed
- Streetplan support by @Algorush in https://github.com/3DStreet/3dstreet/pull/503
- fix unexpected bevel color behavior by changing attribute names by @Algorush in https://github.com/3DStreet/3dstreet/pull/505
Full Changelog: https://github.com/3DStreet/3dstreet/compare/0.4.12...0.4.14
Consumption - Mobility and Transportation
- JavaScript
Published by kfarr about 1 year ago

3Dstreet - 0.4.12
What's Changed
- add bevel and second material support by @Algorush in https://github.com/3DStreet/3dstreet/pull/496
- 3dtiles research by @Algorush in https://github.com/3DStreet/3dstreet/pull/497
Full Changelog: https://github.com/3DStreet/3dstreet/compare/0.4.11...0.4.12
Consumption - Mobility and Transportation
- JavaScript
Published by kfarr about 1 year ago

3Dstreet - 0.4.11
What's Changed
- support for new and old metric plan by @Algorush in https://github.com/3DStreet/3dstreet/pull/486
- add warning notify option by @Algorush in https://github.com/3DStreet/3dstreet/pull/489
- Not support segment or variant situation by @Algorush in https://github.com/3DStreet/3dstreet/pull/495
Full Changelog: https://github.com/3DStreet/3dstreet/compare/0.4.9...0.4.11
Consumption - Mobility and Transportation
- JavaScript
Published by kfarr about 1 year ago

3Dstreet - 0.4.9
What's Changed
- [epic] Mapbox and custom svg 0.4.8 by @kfarr in https://github.com/3DStreet/3dstreet/pull/478
- Svg extruder issues by @Algorush in https://github.com/3DStreet/3dstreet/pull/480
- New trolley and lazy load transit by @kfarr in https://github.com/3DStreet/3dstreet/pull/483
- fix rotation and other issues for svg-extruder by @Algorush in https://github.com/3DStreet/3dstreet/pull/482
Full Changelog: https://github.com/3DStreet/3dstreet/compare/0.4.8...0.4.9
Consumption - Mobility and Transportation
- JavaScript
Published by kfarr about 1 year ago

3Dstreet - 0.4.8
What's Changed
- fix save/load mapbox scene by @Algorush in https://github.com/3DStreet/3dstreet/pull/440
- Fix saving user modified texture by @Algorush in https://github.com/3DStreet/3dstreet/pull/465
- call json-utils.js from index.js by @Algorush in https://github.com/3DStreet/3dstreet/pull/468
- create svg-extruder component by @Algorush in https://github.com/3DStreet/3dstreet/pull/474
Full Changelog: https://github.com/3DStreet/3dstreet/compare/0.4.6...0.4.8
Consumption - Mobility and Transportation
- JavaScript
Published by kfarr about 1 year ago

3Dstreet - 0.4.6
This is a bug fix and maintenance release.
What's Changed
- fix issues with scene loading and changing component attributes dynamically -- remove street parent elements if existing before adding new ones by @Algorush in https://github.com/3DStreet/3dstreet/pull/448
- fix issue with selecting some objects -- fix boundingbox for tram and foodTruck elements by @Algorush in https://github.com/3DStreet/3dstreet/pull/454
- Fix hash marks texture in divider segment type by @kfarr in https://github.com/3DStreet/3dstreet/pull/455
- support for new ladder truck asset by @gnansai https://github.com/3DStreet/3dstreet/commit/348beb27d5607da871aaf1311a695fe5047bd471
- various mapbox demo updates (still more to come, not ready for production)
Full Changelog: https://github.com/3DStreet/3dstreet/compare/0.4.5...0.4.6
Consumption - Mobility and Transportation
- JavaScript
Published by kfarr about 1 year ago

3Dstreet - 0.4.5
What's Changed
- fix error with saving street by @Algorush in https://github.com/3DStreet/3dstreet/pull/430
- fix typo in shadow property setting by @Algorush in https://github.com/3DStreet/3dstreet/pull/429
- remove shadow component from saved JSON by @Algorush in https://github.com/3DStreet/3dstreet/pull/428
- Add bicycle and electro scooter animation by @Algorush in https://github.com/3DStreet/3dstreet/pull/417
- fix logo size for svg source by @Algorush in https://github.com/3DStreet/3dstreet/pull/432
- fix dissappearing helpers in "Share scene" window by @Algorush in https://github.com/3DStreet/3dstreet/pull/433
- return positions for not animated characters by @Algorush in https://github.com/3DStreet/3dstreet/pull/431
- Notify methods in global STREET object by @Algorush in https://github.com/3DStreet/3dstreet/pull/414
- save grouped assets in the attribute of street-assets element by @Algorush in https://github.com/3DStreet/3dstreet/pull/418
Full Changelog: https://github.com/3DStreet/3dstreet/compare/0.4.4...0.4.5
Consumption - Mobility and Transportation
- JavaScript
Published by kfarr over 1 year ago

3Dstreet - 0.4.4
3DStreet Core 0.4.4
Epic - Creator Usability
As a professional or first-time Creator...
- I have minimum expectations of usability for cloud SaaS applications -- no broken things! (save / load reliability addressed in separate Editor epic)
- I want to the software to be clear and honest even if it has limitations (reinforce the truth such as dimensions of objects, even if their edit-ability proves challenging at this stage)
- I want to feel proud enough of my created work to share my creation with others and trust their experience will match my expectations
Issues
Improving 3dstreet core parser - clear and honest core usability
- #396
- KF - segment x location match reality https://github.com/3DStreet/3dstreet/issues/357
- KF - scene graph: better class / ID / "display names" (ie "Segment 1: Sidewalk" instead of "segment-parent-1")
- KF - segment widths match reality #374
- KF - Should NOT use scaleX / defaultModelWidthsInMeters; instead set segment box width to be width in meters
- KF - v1 rename / restructure building placement in scene graph (see #396)
- AG - fix elevation level support https://github.com/3DStreet/3dstreet/issues/388
- AG - fix cyclist elevation https://github.com/3DStreet/3dstreet/issues/383 #387
- KF - make ocean block ocean https://github.com/3DStreet/3dstreet/issues/379
- KF - brown box beneath lot grounds https://github.com/3DStreet/3dstreet/issues/362
- KF - Next pass at building / ground refactor - show Block1 and Block2 as separate - see #396
User interface behaves as expected
- AG - viewer mode icons should be hidden when in editor mode (see failed attempt here)
- AG hide viewer icons and viewer title in editor mode #369
- KF - always white text for scene graph entity names instead of varying text by class or id or other attribute https://github.com/3DStreet/3dstreet-editor/commit/53b04b633939f6e0a7b337138bf0e80dc9bf4554
Visual quality meets my minimum expectations:
- KF - shadows (cherry pick from beauty shot)
- AG - ground material roughness https://github.com/3DStreet/3dstreet/issues/340
- KF - new skybox (cherry pick from beauty shot)
- KF - rails extend too far https://github.com/3DStreet/3dstreet/issues/363
- KF - below ground volume (cherry pick from beauty shot)
- KF - add shadow casting light to other presets (copy
light2
entity from day preset) - KF - new rails object / rails width updates to match IRL standard gauge and cable cars
- AG - fix car animation https://github.com/3DStreet/3dstreet/issues/386
- AG - self driving car https://github.com/3DStreet/3dstreet/pull/392
- AG - automatic vehicle movement
- AG - color environment option https://github.com/3DStreet/3dstreet/issues/337
- AG - more outdoor dining prop https://github.com/3DStreet/3dstreet/issues/375
- #416
- Remove animation from default
- #421
- Upgrade to A-Frame 1.5
- Deploy checklist
What's Changed
- change roughness for all surfaces by @Algorush in https://github.com/3DStreet/3dstreet/pull/391
- fix car animation by @Algorush in https://github.com/3DStreet/3dstreet/pull/399
- add self-driving car variant by @Algorush in https://github.com/3DStreet/3dstreet/pull/392
- New street parser structure by @kfarr in https://github.com/3DStreet/3dstreet/pull/397
- remove scalex and simplify by @kfarr in https://github.com/3DStreet/3dstreet/pull/401
- add environment option color by @kfarr in https://github.com/3DStreet/3dstreet/pull/405
- Ocean experiments WIP by @kfarr in https://github.com/3DStreet/3dstreet/pull/404
- hide Viewer right menu when Editor is opened by @Algorush in https://github.com/3DStreet/3dstreet/pull/410
- Title and logo in screenshot by @Algorush in https://github.com/3DStreet/3dstreet/pull/409
- More randomly placed objects by @Algorush in https://github.com/3DStreet/3dstreet/pull/413
- Bump browserify-sign from 4.2.1 to 4.2.2 by @dependabot in https://github.com/3DStreet/3dstreet/pull/393
- Creator usability epic v1 by @kfarr in https://github.com/3DStreet/3dstreet/pull/395
- Replace custom anisotropy component with built-in A-Frame feature by @sweep-ai in https://github.com/3DStreet/3dstreet/pull/332
Full Changelog: https://github.com/3DStreet/3dstreet/compare/0.4.2...0.4.4
Consumption - Mobility and Transportation
- JavaScript
Published by kfarr over 1 year ago

3Dstreet - 0.4.2
Major improvements
- Internal release and bugfixes prior to 0.5.0 release (no new user-facing features)
- metadata component support for title and sceneId
- notification framework
- STREET global
- screenshot (screentock)
- Modern VR UI controls (second try since long ago, but v1 for blink controls)
- bugfixes for save / load: mapbox, intersection, not storing extra street json
What's Changed
- fix intersection saving issue by @Algorush in https://github.com/3DStreet/3dstreet/pull/341
- Metadata and notifications by @kfarr in https://github.com/3DStreet/3dstreet/pull/346
- fix mapbox not visible map issue by @Algorush in https://github.com/3DStreet/3dstreet/pull/351
- VR experience improvements: Quest2 browser target by @kfarr in https://github.com/3DStreet/3dstreet/pull/368
- add div with title to metadata component code by @Algorush in https://github.com/3DStreet/3dstreet/pull/359
- notify ripple effect false by default by @Algorush in https://github.com/3DStreet/3dstreet/pull/381
- Bump @babel/traverse from 7.12.7 to 7.23.2 by @dependabot in https://github.com/3DStreet/3dstreet/pull/380
- dont save street propery in JSON by @Algorush in https://github.com/3DStreet/3dstreet/pull/355
Full Changelog: https://github.com/3DStreet/3dstreet/compare/0.4.1...0.4.2
Consumption - Mobility and Transportation
- JavaScript
Published by kfarr over 1 year ago

3Dstreet - 0.4.1
What's Changed
Major improvements
- v2 save / load - ability to edit a 3DStreet JSON file previously saved including environment and reference layers
- ability to load 3DStreet json file from third-party path (precursor to cloud)
- ability to update night / day live (street-environment component)
- improve asset loading - lazy load vehicles (only load vehicles when needed for scene)
Detailed updates
- Sidewalk segment variants by @Algorush in https://github.com/3DStreet/3dstreet/pull/276
- add perpendicular parking option by @Algorush in https://github.com/3DStreet/3dstreet/pull/273
- New Screentock component by @kfarr in https://github.com/3DStreet/3dstreet/pull/277
- support new LRV by @kfarr in https://github.com/3DStreet/3dstreet/pull/289
- Lazy load rigged vehicles by @kfarr in https://github.com/3DStreet/3dstreet/pull/296
- Add first version to load JSON from URL by @Algorush in https://github.com/3DStreet/3dstreet/pull/304
- add update environment option by @Algorush in https://github.com/3DStreet/3dstreet/pull/307
- add environment node support by @Algorush in https://github.com/3DStreet/3dstreet/pull/300
- add attribute to ignore raycaster on env-sky element by @Algorush in https://github.com/3DStreet/3dstreet/pull/312
- Notification component by @Algorush in https://github.com/3DStreet/3dstreet/pull/319
- add layers-2d node support to save/load by @Algorush in https://github.com/3DStreet/3dstreet/pull/320
- rename layers-2 entity by @Algorush in https://github.com/3DStreet/3dstreet/pull/326
- fewer pedestrians in 'sparse' mode by @Algorush in https://github.com/3DStreet/3dstreet/pull/328
- Add console log for npm version number and github hash by @sweep-ai in https://github.com/3DStreet/3dstreet/pull/324
- brt station segment support by @Algorush https://github.com/3DStreet/3dstreet/pull/268
Bug fixes
- fix NaN issue with pedestrians by @Algorush in https://github.com/3DStreet/3dstreet/pull/283
- fix empty building variant showing by @Algorush in https://github.com/3DStreet/3dstreet/pull/285
- Save load fixing by @Algorush in https://github.com/3DStreet/3dstreet/pull/287
- Save load fixing by @Algorush in https://github.com/3DStreet/3dstreet/pull/310
- fix saving issue by @Algorush in https://github.com/3DStreet/3dstreet/pull/321
- return parking-t mixin by @Algorush in https://github.com/3DStreet/3dstreet/pull/302
Full Changelog: https://github.com/3DStreet/3dstreet/compare/0.4.0...0.4.1
Consumption - Mobility and Transportation
- JavaScript
Published by kfarr over 1 year ago

3Dstreet - 0.4.0
What's Changed
0.4.0 - 2023-05-04
Never too late to start a changelog, eh?
Changes and additions
- v1 save / load
- support for a-frame 1.4; updated asset loader
- basic ui for loading streets and scenes (right-side)
- asset upgrades and new assets
- switch to draco for most assets
- add loud bicycle assets (draco, lazy load)
- random vehicle positioning
- elevated sidewalks and intersection curbs
- cursor teleport or WASD on desktop browsers (instead of orbit controls)
- vehicle wheel animation support
- basic character animation support
- simple day / night environment component
Fixed
- segments beneath street level have closed geometry
- fix building position exceeds length
- lane marking proportions for non-default street lengths
Many more things before we started proper documentation...
Release notes video (experimental)
https://github.com/3DStreet/3dstreet/assets/470477/6a54a93a-9f7d-4c9d-bbe2-ded0cb95190a
Consumption - Mobility and Transportation
- JavaScript
Published by kfarr almost 2 years ago
